[Update, 27/07/2009]
As this article is proving to be one of the most popular on ITU, and it's REALLY long, I thought I'd add a quick menu to allow you to jump to the key sections.
Article Sections
2: What's in an album?
How much does it actually cost to press an album? Well, here's an accurate breakdown of the usual costs, plus a comparison with a digital release for comparison.
3: The Cost-Benefit Calculation
Here in the UK, Tesco is arguably the most aggressive major retailer. They have fingers in many pies; after running rampant through the usual grocery and non-food sectors through their chain of supermarkets, they rapidly expanded into many other sectors. In no particular order, these include "non-food" items sold in supermarkets (washing machines, toasters, kettles etc), online grocery ordering delivered to customers' doorsteps, followed by direct-to-home sales, again delivered to customers' doorsteps.
This is just the tip of the red and blue iceberg - go to their web site and explore a little to see just how many projects they now run. Tesco isn't the only major supermarket chain trying to make inroads though - Asda also has a fairly formidable online presence, followed closely by Waitrose, The Co-Op and Sainsbury's. However, if you come to the UK, the Tesco brand is fairly ubiquitous given their market dominance throughout the mid-90s right into this decade.

Enter Tesco... Image credit: Building
A couple of years ago, Tesco began to sell digital music via Tesco Digital. To begin with, their service solely offered DRMed Windows Media format - today they sell MP3s and DRMed WMAs for many albums, along with a selection of TV and films in DRMed WMV format. According to Tunetuzer Tesco Digital's bitrates are 192kbps for WMA, so logically their MP3s will be the same.
Now, while Tesco is a massive force to be reckoned with in regular retail, they have to largely play by the rulebook when retailing digital media, due to the requirements to pay mechanicals and whatever other royalties mandated through their arrangement with the various labels. According to the MCPS' current ratecard, the rate for downloaded audio (JOL) is 12%. Tesco Digital sells their tracks at 77p per track - when you consider the cost of an iTunes purchase was (until very recently) 79p, with iTunes Plus coming in at 99p/track, this doesn't leave much scope for profit by anyone's measure.
So, what really perplexed me was when Tesco decided to sell the new U2 album. They must have figured that it'd make a good loss leader, because in the opening week of sales, No Line On The Horizon went on sale for a measly £3.97 - if you purchased the whole album in one transaction. Individual tracks were, and still are, on sale for 77p each. Over the course of the next few days, they lowered the price even more - to just £2.78! However, it's currently on sale for £5.46, which equates to a shade over 49.5p per track when purchased as one album.
Quips about the true value of U2's music aside (personally I think it's worthless), this is very interesting. A major retailer prepared to experiment with some radical price cuts in order to drum up business? Is the demand that low for digital music? We continue to hear proclamations of year-on-year increases in digital music sales; heck, in 2005 the IFPI reported sales of $1.1bn, three times that of the year before, with The Register remarking that actual profits from those sales was probably closer to $280m given the apportionment of royalties. By 2008, the 2007 sales estimates were around $2.9bn, and in January this year sales figures were up once again to $3.7bn; "internationally... a sixth year of expansion."
I am all in favour of the music industry making money through legitimate retail, and through reasonable levying of royalties on those sales and performances. However, impressive statistics from industry bodies aside, there remain some important - crucially important - considerations for consumers with regards to the perceived value of digital music. Is the 80p mark for a digital audio track still too high? I began to wonder whether Tesco were experimenting with seeing if customers purchased tracks if the offer was appealing enough, based on their own perceived value of the music on offer.
I will readily admit that I am not your 'garden variety' consumer when it comes to digital media. I am well aware of the alternatives available, both legitimate and 'grey area', and in the past I've usually relied on the latter for music discovery - I have, in my many years of digital media consumption, only ever purchased one digital download (a charity single for Pirate Day last year, from the DRM-free indiestore.com).
However, I still buy many CDs (and a shedload of vinyl), and I do all my own ripping, encoding and transfer to my customised DAP (which is not an iPod - it's an iRiver H340, running Rockbox). While this puts me in a smaller camp of people who are a little more 'exacting' with where they obtain their digital media, I like to think I still have a solid grasp on the purchase habits of the majority of music fans, both ardent and casual. There is no denying that the ubiquity of iTunes+iPod is a strong market force, but Amazon's digital music service has a killer triple threat: massive brand awareness, higher audio bitrates (256kbps) and total platform agnosticism. Every digital audio player available today, including iPods, will happily play MP3s.
That said, iTunes has recently rolled out a store-wide upgrade of all audio to iTunes Plus (which also removes the layer of DRM from the audio, but increases the price). However, the quality is not that much higher - 256kbps AAC, which is on a par with Amazon's offering, but not playable on many players other than Apple's (but Apple's closed loop of iPod+iTunes is at once their biggest strength and their greatest weakness). There are other digital retailers in the UK marketplace, including some on par or competing with iTunes, AmazonMP3 et al (Play, 7digital and TuneTribe spring to mind), but today the market is saturated with hundreds of legal online retailers.
Now some of the avenues for legal digital music have been discussed, I can move on to the key point of this discussion - the true cost of digital music. What follows is a case study based on my own empirical research and first-hand experience, and is a fairly accurate representation of the costs a label faces when retailing music online. But first, let's break down the cost of a CD...
With CDs, the biggest profits have always come from economies of scale. Once your CD is mastered and sent for pressing, the manufacturer can just as easily press 1,000 units as they can 10,000. If we take a scenario which I'm sure many smaller/indie labels are faced with when they produce a new CD, the costs will most likely be similar to these...
Artwork:
- Barcode: ~£10 (although many labels will have blanket arrangements with the de facto provider for barcodes in the UK, GS1)
- Artwork design: negotiable, sometimes done in-house
- Artwork print planning: I've been told estimates of £300 for smaller runs (runs of <1,000)
- Cost per CD: usually between 0.15p and 0.25p (1/4 of a penny, not 25p). Prices can be as low as 0.11p, but only for multiple million unit pressings.
- Booklet: depending on page count and complexity of artwork and page arrangement, for 12 page booklet can vary between 0.20p and 25p for the first 1,000, roughly half for 2,000 or more.
- 8 page booklet: price decreases by ~1/3
- 4 page booklet: price decreases by ~2/3
- Slip case / O-card: between 0.20p and 0.30p per unit, loose or shrinkwrapping is between 0.01 and 0.04 per unit (NB: most shops will not stock items if they are not shrinkwrapped)
Delivery costs: negotiable depending on arrangement with pressing company, often between £30 and £50 per 1,000 unit run. 500 units not much cheaper - CDs weigh an absolute ton when they're boxed 20 to a carton with 20 or more cartons in a box!
Doing some quick sums, just pressing a 1,000 album might well cost around the £450-470 mark for a label, which is a good wedge of cash by anyone's measure. Then there are distribution costs, promo costs, and other costs (especially if an artist has an advance as part of their contract).
Another important thing to consider are the MCPS costs (the mechanicals) - a mechanical must be paid for every CD produced, and this is arranged by way of an AP1/AP2 licence from MCPS. If the label doesn't have one of these arrangements, they are falling foul of copyright law. Smaller labels have an AP2 or an AP2a - the difference between those being the payment terms (AP2a deals allow a label longer to pay the royalties, which can be crucial for small runs or albums which sell a steady amount but over a longer period of time). The royalty to pay is around 20% based on the net price - not the Recommended Retail Price the customer sees, but the lowest price. Net Realised Price is a term commonly used to describe this amount. NRP itself is based on the PPD (or dealer price), which is what the retailers pay to buy the stock.
There are also often 'file discounts' - the major labels will generally have smaller file discounts than the indie labels because for indie labels, the balance of power is firmly in the retailer's court (so the label has to effectively sacrifice more profit to get their stock purchased and sold in the shops).
Returns have to be taken into consideration as well - if many units of stock do not sell, the label has to ensure that they have enough money in the pot to refund the distributor or retailer after the returns are completed. This can often take several months, causing major complications and frustrating periods of little income for artists who are signed to smaller labels (because if the artist was paid by the label based on every single unit of their CD being sold, but half of the stock was actually returned by the retailers, the artist ends up owing the label money!)
I may have missed some aspects out, but they are the main things to consider for physical releases. Now, compare all that to considerations for digital releases of the same material:
- Banking charges when money from sales is passed on to labels
- MCPS mechanicals (yes, you have to pay a 'mechanical' royalty on every digital sale! This is usually incorporated into the cut the retailer takes from each sale)
- Other digital store fees (most stores will take a cut of each sale, in late 2008 iTunes was paying about $0.70 of each track sold to the label but this can and does change)
... and that's it. No production costs other than the artwork (which probably already exists if the album was simultaneously released on CD), a bit of promotion and the usual promo costs if the label engages in promotion.
The cost-benefit calculation
Digital versus physical, sound quality and the eternal value for money discussion...
Yet, although digital sales are relatively uncomplicated by comparison, how come they still cost so much? With CDs you get the original quality audio which you can encode yourself really quickly with iTunes/Windows Media Player/your software of choice (I use EAC & Lame for top quality). You also get artwork you can hold in your hand, liner notes, and a nice case to put on your shelf. You really do get what you pay for - whereas with iTunes or just about any other digital music store, you still get far less for paying about the same amount as the same music on CD. There are only very few digital music stores selling audio in lossless format - and aside from Beatport and Bleep (and a few other boutique retailers), all of the lossless digital music stores focus on classical and jazz; Passionato and Linn Records are two notable examples offering exceptional quality music (which itself is stunning) in a variety of formats to suit the listener.
Why aren't more labels and retailers pushing for this progress to be made? Who knows; maybe the mentality of "every downloader is going to steal and share their music if they buy it" is still prevalent - but people have shared music for decades! How else do other people hear about new music? And also, the attitude of music listeners being treated as 'consumers' as opposed to 'customers' is still worryingly present in the music industry. People do not treat music like they treat groceries - therefore it is inaccurate to classify music fans as 'consumers' when they are nothing of the sort.
Returning to the issue of sound quality - classical and jazz fans are regarded as appreciating high quality sound more than regular music fans, but that is not an excuse for all mainstream digital music stores to offer poorer quality audio. The BBC is currently implementing AAC+ online streams for its radio stations - you can already listen to songs on Radio 1 or Radio 2 in higher quality than you can by paying for them and downloading them, and amazing services like Spotify already offer high quality VBR MP3 tracks available to stream immediately for no cost to the listener - again, the quality of these is usually higher than the quality of the same tracks from many music stores. Services like Spotify, now launched in the UK, should be highlighting the need for the industry to step up its game and offer something to the customer which is a true deal-breaker - lossless audio would do that for me. The quality of the audio file, and the assumption of DRM schemes that you will infringe copyright (as opposed to the trust model which has worked for CDs for years) are my main reasons for still not buying digital music.
The fact that the music industry and the incumbent digital music retailers have not already pushed through parallel offerings of the same music in a lossless format to me is nothing more than legalised theft by another name. Lossy files (such as found on iTunes, TuneTribe, Tesco Digital and many other major players) should be priced even cheaper than they are now, particularly if they are DRMed - and the lossless files should be sold at the original price. Why? Well, with lossless audio, if you burn it to CD, you have an exact replica of the original audio, not a poor imitation of the original audio. Even iTunes Plus is an awful bitrate - 256kbps AAC? Not good enough. Apple already have Apple Lossless in their arsenal, but they're not using it - and there's also the popular FLAC, Shorten and Monkey's Audio codecs for lossless music. Sure, the files are larger - but you can burn them to CD to archive them, and encode MP3s, WMA or AAC files for your portable device from the originals after you purchase them. Heck, these days, with the cost of storage going down all the time, it's ridiculous to not have less than 500Gb of storage in your computer. Who cares how big the files are?
In my mind, if I'm paying as much as I would pay for a physical copy of the album, I want to get exactly what I would get sound quality-wise as if I was buying the original CD. Lossless digital files allow me to at least burn them to a CDR and enjoy the music at the same quality as if I was listening to a store-bought CD; as more and more people get familiar with the poor quality of downloaded music, they are beginning to realise that there is a big gap in quality between digital downloads and the same tracks on CDs.
With digital distribution, the costs to labels and distributors are far lower, so where are the profit margins being eaten up? I still believe an album purchased in digital format should cost far less than it currently does. Some in the industry would then argue that by pricing music any lower than it currently is, it devalues the creative output of artists to the point where it effectively becomes little more than a commodity. I would counter that for years, the music industry itself has itself done just that to music without any help from us - just look at the output of the major labels; there is the occasional gem but most of it is repetitive drivel which quickly gets forgotten about.
To sum up, do I think the price of £4 for U2's latest album in digital format is a fair and accurate price for the actual value of what you're getting? Yes, yes I do. However, the costs that the label and the retailer currently have to either pay or absorb (resulting in them selling at a loss) are still far too high. The structure of royalties and compensation for digital sales needs to drastically change before any real progress is made in digital retail - and while this is waiting to happen, people will continue to download music from the web in much higher quality without paying for it at all. Once the happy medium is found, most people will move away from buying CDs altogether - and there will be more profits for everybody. It feels to me like all the major labels are waiting for somebody else to make the bold move and give it a go - and in that kind of Catch 22 situation, we are never going to make any progress.
Will people disagree with what I've said here? I'm sure some will. I am approaching this from the perspective of a consumer who still feels like they're not getting their money's worth, not from the stance of someone working in the music industry trying to earn a crust. (It is not the framework of label + artist which is faulty, the entire system is outdated and needs a rapid kick up the backside to get it updated for the 21st century.)
Final Thoughts
The irony of all this is that if the U2 album was offered in lossless format for 99p a track, you would actually be getting your money's worth because once you have that lossless audio you effectively have your own copy of the original audio CD. The distribution and production costs are far less for everybody involved - so there's still savings to be had. You are also effectively future-proofed as a customer; when a newer audio format becomes the most popular one out there, you can just reencode your audio into that format without having to pay for it all over again. Everybody who has their music collection on CDs already does this, but everybody who buys from locked in platforms like iTunes is effectively screwed. As an insightful person wrote, quite pertinently;
If a digital music store doesn't give you a lossless copy, then it should provide you the ability to upgrade to a higher quality lossy format at any time.... And I could not agree more.
The alternative is that they haven't sold you right to listen to the music; just a scratched version thereof.
I hope this article has given you something to think about, and has maybe even persuaded you to reconsider your stance towards digital music and CD albums. I will keep on buying CDs (and vinyl) in shops until the day lossless audio is available to buy for an equivalent price in the format of my choice. What I really want to know is why labels and stores have been dragging their feet for such a long time about this - and why people are still tolerating this inadequate level of quality from digital music retailers. We're in 2009, not 1999.
In the meantime, there's just one thing I encourage everybody to do: demand lossless music from your music label or retailer! Only by asking these questions again and again and raising awareness of this whole issue will we as customers get what we want (and don't forget, the customer is always right). The music industry should be beholden to its customers, rather than the other way round - and it's about time we force the industry to rethink some of the rules to ensure we continue to get a fair deal. After all, when nobody pays for music...
Nokia has recently been ramping up the press hype for its Comes With Music campaign, targeting the 15-25 demographic with music, and the magic 'unlimited' word. In a nutshell, a person buys one of the compatible Nokia handsets, and with that receives access to 'unlimited' music for a period of 12/18 months, all at no extra cost. From DMW's coverage;
The store features a library of about 2.1 million tracks, from labels including Universal, Sony BMG and Warner Music. Customers will also be able to keep all of the tracks they download after the year-long period expires. Carphone Warehouse will be the exclusive U.K. pre-pay channel offering the Nokia 5310 XpressMusic 'Comes With Music' edition handset, and started accepting pre-orders today. (September the 2nd, 2008).
The service is DRMed. Yep, same old story. Your account is tied to one handset and one PC - Users receive a PIN and with it are given 12 or 18 months' worth of access to music, depending on the package you opt for when you purchase the handset. The service, given my past discussions with Nokia employees at Midem, is most likely going to be coordinated with Nokia's existing Music Store. It is true that the access is 'unlimited' (no doubt subject to a Fair Usage Policy, which imposes arbitrary limits on just how much constitutes 'unlimited' before you're asked nicely to stop downloading).
The kicker in all of this? Well, would you like to burn some of the music you've already paid for to a CD? Oh, well in that case, you have to pay extra for that privilege. That's what they regard it as; a privilege. No matter that in the eyes of the customer, they've already paid good money for this unlimited access, but then to be told they must pay more to burn a track to a CD to listen to - when they've already listened to it many times on their handset - is almost criminal in my opinion. The Curse of Monetisation strikes again. The Register covered this in detail way back in 2007, when the CWM idea was first rolled out into the public arena, and not much has changed since then.
Here's the key problems I have with Comes With Music:
- You can only use the one PC to synchronise your music collection with
- ... And to facilitate this restriction, the music is DRMed.
- Linux isn't supported, and neither is Mac (only XP or Vista with IE6+), making this a bit of a one-sided fight...
- ... And to burn the music you've already paid for to CD, you have to pay again. Per track.
El Reg can always be relied on for some sharp analysis, and sums this up quite nicely:
"...In other words, it's a loyalty program for Nokia customers, with music as the bait.
Instead, Nokia conceives of certain usage rights as a value-added extra - including the ability to burn CDs. The thinking is that most people who burn a CD do so for the car, and are prepared to pay. It's a risky strategy, though."
... And go on to say,
"Intriguingly, Nokia is seeking to make a little extra money from this great music giveaway by charging for usage rights. One of those extras is the "right" to burn music to a CD. No fee has been set for this right yet - we're still a long way from launch in the second half of 2008. [the Nokia press launch on the 2nd of October this year will no doubt have full details on the exact cost of burning to CD.]
A few years ago, we thought DRM was a format scam: a way for the music business to get us to buy music we already owned in a different format, like the transition from vinyl to CD. Is it now thinking of charging for usage rights we already have?
Probably not."
Tongue firmly in cheek there. This whole business model goes against the 'inexorable move away from DRM', as The Register puts it - so why persist in DRMing? Oh wait, it's because the majors demanded it, isn't it. (The first major 'on board' was Universal). Unfortunately, I can see Comes With Music taking off in a couple of demographics - one where parents buy handsets for their children because they're worried about the kids otherwise infringing copyright, and the ensuing legal hassle that can sometimes entail.
The other demographic is those who have the cash for a spangly new handset but who don't necessarily budget for spur of the moment music purchases, or who might view CWM more as an added bonus on top of buying the handset rather than the sole means of obtaining all their music for the next year or so.
Unfortunately, Nokia aren't doing themselves any favours - it looks like they've gone with one of their lesser-featured handsets in an effort to boost sales, because the Nokia 5310 XpressMusic handset (and the first Comes With Music handset) is both butt-ugly and not exactly feature-packed either to boot. (picture: see left) A tri-band handset, it only has a 320x240 screen with a 2megapixel camera - and it doesn't even have 3G connectivity (only GPRS, EGPRS and HSCSD). At present, you can't download tracks directly to your handset from the Nokia MusicStore, but if they decided to roll this feature out in the future, it would make downloading music OTA a painful procedure.<tinfoilhat>(Maybe this is a deliberate choice - a disincentive to stop people from downloading too much music?)</tinfoilhat>
As an aside, Comes With Music is hardly trailblazing when it comes to packaging up a mobile music store for the masses. A company of note is Puretracks, which has had a DRM-free, mobile & desktop 'dual download' solution available through select US mobile carriers for a while now, and they made much noise over the fact that the PureTracks platform is DRM free (in an attempt to corner the Blackberry OTA sales market). A key point to remember is that all Blackberries up to this point (either by accident or by design) do not support any form of DRMed media. This obviously requires any platform provider attempting to offer OTA downloads to either offer a dual-format download, or just adopt a DRM-free format such as MP3 or AAC/AAC+.
Puretracks decided to do the latter - choosing to offer their content as 64kbps AAC+, which sounds remarkably comparable to even a 160kbps MP3 if encoded well, and played back on a device with proper AAC+ support). The choice of AAC+ for OTA downloads was made to save on data charges; if a BlackBerry user is connected via Wifi, they can purchase from the Puretracks Mobile store and download an MP3 if they so choose - so the tradeoff is still only between a DRM-free format or another DRM-free format, which is by far a preferable situation to be in. Why can't other retail platforms follow suit?
Puretracks has had arrangements with Universal, SonyBMG, Warner and EMI (and some indies too) for quite a while, and they all seem perfectly happy to have their music sold in DRM free formats to customers. From this, it quickly becomes glaringly obvious that if a large pre-existing userbase of affluent customers mandates no DRM on audio in order to make a purchase, the major labels are willing to take exception and readily offer their catalogue to retail platform providers to licence. Why can't Nokia take a stand and demand that all its music comes without the shackles of DRM too? Oh wait, because they design all their XpressMusic handsets to explicitly support Windows Media and its DRM format. This isn't necessary in this day and age, and it should not be perpetuated, as it only increases the cost of the handset due to the licensing of the proprietary Windows Media formats - when that money could be spent licensing a quality AAC+ or MP3 codec and focusing on getting sound quality for those formats as high as possible. DRM should not be encouraged, and it should most certainly not be through complacency.
Overall, I can only see the current incarnation of Comes With Music having limited success; until they unwrap the DRM from the music, and stop charging customers (who've already paid once) for the 'right' to burn CD audio, I don't think the majority of people will even bother adopting the service. So, to summarise - well, Nokia, it's a good warm-up attempt, and I applaud you for gradually introducing the market to a proper, mature, quality on-demand music service, but Comes With Music as it exists right now definitely isn't it. Hopefully in 18/24 months' time, you'll be bringing your A Game to the party - until then though, I think I'll skip your promise of unlimited goodness and go buy some CDs and vinyl instead from my local record shop... Y'know, the shops that everybody claims are closing down because people don't buy music offline any more. (The same goes for you, Omnifone; just because you're in cahoots with Vodafone doesn't make it any better - and if I stop paying with you, my music disappears too!)
Oh, and if you're wondering why I still buy physical music, like a dinosaur... Well, I can be sure that I won't be charged more for the privilege of burning them to CD, should I want to make a mixtape or compilation for my car or introduce a friend to an artist they've never heard of. Not needing a PC to grant authorisation for each track to be played is also a big plus point (and once you've tried carrying a computer around with you everywhere you quickly realise how impractical it becomes).
Some sad (but not entirely unexpected) news to start off with today. A couple of days ago, on the 4th of September, one of the first companies to 'get it' and try to provide a legal source of digital music, Wippit, closed its virtual doors for good.
In a statement made to to Distorted Loop, and now on its web site, a spokesperson for Wippit said;
"Wippit has closed. After eight years of pushing the digital boundaries, Wippit can no longer compete in the current market climate. Thank you to everyone that has supported us over the years and apologies to those that will miss us.
A spokesperson later remarked that,
“Launching an all you can eat, legal P2P service before the iPod had even been announced as well as many other innovations meant Wippit has been a great pioneer, but eventually a victim of our own vision and optimism.”
That aside, Qtrax's strategy doesn't even seem as well-formed as Wippit's - once you look past the "all tracks are free" prospect, they're pandering to the majors by DRMing all the files they sell, their concept walk-up 'music vending machines' are really clunky and not very well designed either, and their selection of music is hardly astounding. I wasn't impressed by the marketing when I first heard of them at Midem, because I almost knew what to expect beforehand - and I wasn't surprised when it turned out to be more of the same, just in a different shaped package.
As other commentators have noted, PlayLouder (who bills itself as an MSP, or Music Service Provider) has offered its web-based music discovery services for a while now. I'm an occasional user, and I've discovered some really great music through it which I would have otherwise never heard. However, they've always billed themselves as a value-added service insofar as you pay a slight surcharge on your monthly ISP bill, and the ability to legally acquire and share music via the PlayLouder platform is included in your broadband package.
Recent reports seem to indicate that they're slowly nudging closer and closer to a deal with a major UK ISP (I'm suspecting either Tiscali or Virgin Media), and I'm generally in favour of this service launching to a large potential market, and doing well - they deserve it, they've certainly been ramping up and planning their main launch for a few years now. However, I do also worry that acceptance of this surcharge (or implied 'fee' for the service) would introduce a scenario whereby when you sign up to an ISP who offers the PlayLouder service, you do not have a choice as to whether you can opt-out or not - so in the end, you are effectively taxed for the service, taking us back to old ideas mooted by both individuals, major labels and even our own Government (a mandatory tax for access to music online). Like watching television, not everybody downloads music from the Internet, so why should they be forced to pay for it?
If it became a popular trend, it could really disrupt the balance of power, and the majors could suddenly perceive this as a potential goldmine and start enforcing massive hikes in the wholesale licensing cost to companies like PlayLouder - mandating raises in the tax, and rises in the cost to customers... And an unregulated market is a dangerous one to be involved in, as anybody will tell you - they have a habit of crashing spectacularly.
In other news, Napster is on the market again - if anything, proof that its legal business mode was really never much good at all. Shawn Fanning's original Napster was far better - I always hoped that the company which acquired Napster would have been brave enough to sit down with the majors and show to them the power of unfettered P2P distribution, and organise a completely transparent method for micropayments so that users who were downloading new music would pay a very small amount (far less than a song currently costs on iTunes or one of its competitors) - and they would have the track for free for a few hours, in case they got a case of buyer's remorse. Of course, they could preview it for free - and after they'd downloaded and committed to owning that track, the system would silently debit a very small amount from their 'wallet', similar to how AllOfMP3 worked.
Yes, the value of music would be measurably less (by their own metrics), but given the amount of covermount promotions, free giveaways and all of the 'free' antics the industry has pursued in order to drum up interest (and sales) in back catalogue or forthcoming releases... Would this have been a bad thing? Many labels are realising only too late that most music has been little more than a commodity for a few years now, and they've been trying to extract a level of value from their catalogue which wasn't even there in the first place. Some people like Gerd Leonhard believe in the 'music like water' principle; a move to lower prices on digital music, and more sales of said music, would still probably equal a higher amount of legitimate, licensed sales (and potentially more profit) than the smaller amount of legal sales we witness today.
Platforms such as iTunes crow about their x-millionth legal download, but what about the billions and trillions of unlicensed swapping and distribution of songs? Had a company such as Napster moved to a concept of 'small price, large volume', the majors could have easily capitalised on a concept which was to pick up speed soon after Napster 'went legit', and the infrastructure, software and userbase were all already there - all the hard work was already done for them, but they chose to ignore it and force a DRMed, proprietary solution into play - a solution which is arguably fundamentally broken, and has been so since the day it was introduced.
I suppose the point I am trying to make is that legal music services, with the exception of a handful (eMusic, Magnatune, and some niche labels who run their own services), are all still trying to perpetuate the broken concept that music still has the same amount of value as it did even just five years ago. It does not. They are also trying to march out the same DRMed solution, hand in hand with the inflated pricing, and customers are rejecting it - but at the same time, by witnessing the closure of one of the first DRM-free, fixed price music vendors, it is painfully obvious that the industry still is not ready to embrace this crop of radically different retail platforms, platforms where the music still has value - it's just sold at its retail value, and the customers aren't assumed to be thieves even before they've purchased a song.

"Wippit has closed. After eight years of pushing the digital boundaries, Wippit can no longer compete in the current market climate. Thank you to everyone that has supported us over the years and apologies to those that will miss us.







