ITU Quickie: Amazon.com offering $1 MP3 download credit with qualifying purchases
0 comments at Tuesday, May 19, 2009While digital sales are continuing in their year-on-year upward trend, it seems that customers still need a gentle push to buy digital music. Even one of the largest digital music retailers, Amazon.com, is having to effectively subsidise purchases with their latest promotion. I saw it sneak onto the web site for some items yesterday; the skinny's on their web site but here's the 10 second summary:
There are some other T&Cs, but that's about the gist of it. The promotion's only valid on certain marked items (for example this DVD-Audio release of Elton John's Goodbye Yellow Brick Road), but it seems to apply to a good proportion of Universal's featured Motown releases as well as other popular stuff from other labels (the promo was also present on the SACD version of Dark Side Of The Moon).Add at least one qualifying CD, vinyl, cassette or DVD music item offered in the Amazon.com Music store to your Shopping Cart and complete the purchase or complete the purchase through 1-Click ordering. The music items that qualify are CD, vinyl, cassette and DVD music items offered in the Amazon.com Music store that display the offer message on their product information pages. Amazon MP3 music downloads and other music items not displaying the offer message, and all other types of items, fail to qualify for this promotional offer.
After completing your purchase, you will receive an email indicating that a $1 credit for Amazon MP3 music downloads has been applied to your account automatically.
So, maybe an excuse to do some shopping?
Tags: amazon, cross-subsidy, digital music, ituquickie, mp3
[Update, 27/07/2009]
As this article is proving to be one of the most popular on ITU, and it's REALLY long, I thought I'd add a quick menu to allow you to jump to the key sections.
Article Sections
2: What's in an album?
How much does it actually cost to press an album? Well, here's an accurate breakdown of the usual costs, plus a comparison with a digital release for comparison.
3: The Cost-Benefit Calculation
Here in the UK, Tesco is arguably the most aggressive major retailer. They have fingers in many pies; after running rampant through the usual grocery and non-food sectors through their chain of supermarkets, they rapidly expanded into many other sectors. In no particular order, these include "non-food" items sold in supermarkets (washing machines, toasters, kettles etc), online grocery ordering delivered to customers' doorsteps, followed by direct-to-home sales, again delivered to customers' doorsteps.
This is just the tip of the red and blue iceberg - go to their web site and explore a little to see just how many projects they now run. Tesco isn't the only major supermarket chain trying to make inroads though - Asda also has a fairly formidable online presence, followed closely by Waitrose, The Co-Op and Sainsbury's. However, if you come to the UK, the Tesco brand is fairly ubiquitous given their market dominance throughout the mid-90s right into this decade.
Enter Tesco... Image credit: Building
A couple of years ago, Tesco began to sell digital music via Tesco Digital. To begin with, their service solely offered DRMed Windows Media format - today they sell MP3s and DRMed WMAs for many albums, along with a selection of TV and films in DRMed WMV format. According to Tunetuzer Tesco Digital's bitrates are 192kbps for WMA, so logically their MP3s will be the same.
Now, while Tesco is a massive force to be reckoned with in regular retail, they have to largely play by the rulebook when retailing digital media, due to the requirements to pay mechanicals and whatever other royalties mandated through their arrangement with the various labels. According to the MCPS' current ratecard, the rate for downloaded audio (JOL) is 12%. Tesco Digital sells their tracks at 77p per track - when you consider the cost of an iTunes purchase was (until very recently) 79p, with iTunes Plus coming in at 99p/track, this doesn't leave much scope for profit by anyone's measure.
So, what really perplexed me was when Tesco decided to sell the new U2 album. They must have figured that it'd make a good loss leader, because in the opening week of sales, No Line On The Horizon went on sale for a measly £3.97 - if you purchased the whole album in one transaction. Individual tracks were, and still are, on sale for 77p each. Over the course of the next few days, they lowered the price even more - to just £2.78! However, it's currently on sale for £5.46, which equates to a shade over 49.5p per track when purchased as one album.
Quips about the true value of U2's music aside (personally I think it's worthless), this is very interesting. A major retailer prepared to experiment with some radical price cuts in order to drum up business? Is the demand that low for digital music? We continue to hear proclamations of year-on-year increases in digital music sales; heck, in 2005 the IFPI reported sales of $1.1bn, three times that of the year before, with The Register remarking that actual profits from those sales was probably closer to $280m given the apportionment of royalties. By 2008, the 2007 sales estimates were around $2.9bn, and in January this year sales figures were up once again to $3.7bn; "internationally... a sixth year of expansion."
I am all in favour of the music industry making money through legitimate retail, and through reasonable levying of royalties on those sales and performances. However, impressive statistics from industry bodies aside, there remain some important - crucially important - considerations for consumers with regards to the perceived value of digital music. Is the 80p mark for a digital audio track still too high? I began to wonder whether Tesco were experimenting with seeing if customers purchased tracks if the offer was appealing enough, based on their own perceived value of the music on offer.
I will readily admit that I am not your 'garden variety' consumer when it comes to digital media. I am well aware of the alternatives available, both legitimate and 'grey area', and in the past I've usually relied on the latter for music discovery - I have, in my many years of digital media consumption, only ever purchased one digital download (a charity single for Pirate Day last year, from the DRM-free indiestore.com).
However, I still buy many CDs (and a shedload of vinyl), and I do all my own ripping, encoding and transfer to my customised DAP (which is not an iPod - it's an iRiver H340, running Rockbox). While this puts me in a smaller camp of people who are a little more 'exacting' with where they obtain their digital media, I like to think I still have a solid grasp on the purchase habits of the majority of music fans, both ardent and casual. There is no denying that the ubiquity of iTunes+iPod is a strong market force, but Amazon's digital music service has a killer triple threat: massive brand awareness, higher audio bitrates (256kbps) and total platform agnosticism. Every digital audio player available today, including iPods, will happily play MP3s.
That said, iTunes has recently rolled out a store-wide upgrade of all audio to iTunes Plus (which also removes the layer of DRM from the audio, but increases the price). However, the quality is not that much higher - 256kbps AAC, which is on a par with Amazon's offering, but not playable on many players other than Apple's (but Apple's closed loop of iPod+iTunes is at once their biggest strength and their greatest weakness). There are other digital retailers in the UK marketplace, including some on par or competing with iTunes, AmazonMP3 et al (Play, 7digital and TuneTribe spring to mind), but today the market is saturated with hundreds of legal online retailers.
Now some of the avenues for legal digital music have been discussed, I can move on to the key point of this discussion - the true cost of digital music. What follows is a case study based on my own empirical research and first-hand experience, and is a fairly accurate representation of the costs a label faces when retailing music online. But first, let's break down the cost of a CD...
With CDs, the biggest profits have always come from economies of scale. Once your CD is mastered and sent for pressing, the manufacturer can just as easily press 1,000 units as they can 10,000. If we take a scenario which I'm sure many smaller/indie labels are faced with when they produce a new CD, the costs will most likely be similar to these...
Artwork:
- Barcode: ~£10 (although many labels will have blanket arrangements with the de facto provider for barcodes in the UK, GS1)
- Artwork design: negotiable, sometimes done in-house
- Artwork print planning: I've been told estimates of £300 for smaller runs (runs of <1,000)
- Cost per CD: usually between 0.15p and 0.25p (1/4 of a penny, not 25p). Prices can be as low as 0.11p, but only for multiple million unit pressings.
- Booklet: depending on page count and complexity of artwork and page arrangement, for 12 page booklet can vary between 0.20p and 25p for the first 1,000, roughly half for 2,000 or more.
- 8 page booklet: price decreases by ~1/3
- 4 page booklet: price decreases by ~2/3
- Slip case / O-card: between 0.20p and 0.30p per unit, loose or shrinkwrapping is between 0.01 and 0.04 per unit (NB: most shops will not stock items if they are not shrinkwrapped)
Delivery costs: negotiable depending on arrangement with pressing company, often between £30 and £50 per 1,000 unit run. 500 units not much cheaper - CDs weigh an absolute ton when they're boxed 20 to a carton with 20 or more cartons in a box!
Doing some quick sums, just pressing a 1,000 album might well cost around the £450-470 mark for a label, which is a good wedge of cash by anyone's measure. Then there are distribution costs, promo costs, and other costs (especially if an artist has an advance as part of their contract).
Another important thing to consider are the MCPS costs (the mechanicals) - a mechanical must be paid for every CD produced, and this is arranged by way of an AP1/AP2 licence from MCPS. If the label doesn't have one of these arrangements, they are falling foul of copyright law. Smaller labels have an AP2 or an AP2a - the difference between those being the payment terms (AP2a deals allow a label longer to pay the royalties, which can be crucial for small runs or albums which sell a steady amount but over a longer period of time). The royalty to pay is around 20% based on the net price - not the Recommended Retail Price the customer sees, but the lowest price. Net Realised Price is a term commonly used to describe this amount. NRP itself is based on the PPD (or dealer price), which is what the retailers pay to buy the stock.
There are also often 'file discounts' - the major labels will generally have smaller file discounts than the indie labels because for indie labels, the balance of power is firmly in the retailer's court (so the label has to effectively sacrifice more profit to get their stock purchased and sold in the shops).
Returns have to be taken into consideration as well - if many units of stock do not sell, the label has to ensure that they have enough money in the pot to refund the distributor or retailer after the returns are completed. This can often take several months, causing major complications and frustrating periods of little income for artists who are signed to smaller labels (because if the artist was paid by the label based on every single unit of their CD being sold, but half of the stock was actually returned by the retailers, the artist ends up owing the label money!)
I may have missed some aspects out, but they are the main things to consider for physical releases. Now, compare all that to considerations for digital releases of the same material:
- Banking charges when money from sales is passed on to labels
- MCPS mechanicals (yes, you have to pay a 'mechanical' royalty on every digital sale! This is usually incorporated into the cut the retailer takes from each sale)
- Other digital store fees (most stores will take a cut of each sale, in late 2008 iTunes was paying about $0.70 of each track sold to the label but this can and does change)
... and that's it. No production costs other than the artwork (which probably already exists if the album was simultaneously released on CD), a bit of promotion and the usual promo costs if the label engages in promotion.
The cost-benefit calculation
Digital versus physical, sound quality and the eternal value for money discussion...
Yet, although digital sales are relatively uncomplicated by comparison, how come they still cost so much? With CDs you get the original quality audio which you can encode yourself really quickly with iTunes/Windows Media Player/your software of choice (I use EAC & Lame for top quality). You also get artwork you can hold in your hand, liner notes, and a nice case to put on your shelf. You really do get what you pay for - whereas with iTunes or just about any other digital music store, you still get far less for paying about the same amount as the same music on CD. There are only very few digital music stores selling audio in lossless format - and aside from Beatport and Bleep (and a few other boutique retailers), all of the lossless digital music stores focus on classical and jazz; Passionato and Linn Records are two notable examples offering exceptional quality music (which itself is stunning) in a variety of formats to suit the listener.
Why aren't more labels and retailers pushing for this progress to be made? Who knows; maybe the mentality of "every downloader is going to steal and share their music if they buy it" is still prevalent - but people have shared music for decades! How else do other people hear about new music? And also, the attitude of music listeners being treated as 'consumers' as opposed to 'customers' is still worryingly present in the music industry. People do not treat music like they treat groceries - therefore it is inaccurate to classify music fans as 'consumers' when they are nothing of the sort.
Returning to the issue of sound quality - classical and jazz fans are regarded as appreciating high quality sound more than regular music fans, but that is not an excuse for all mainstream digital music stores to offer poorer quality audio. The BBC is currently implementing AAC+ online streams for its radio stations - you can already listen to songs on Radio 1 or Radio 2 in higher quality than you can by paying for them and downloading them, and amazing services like Spotify already offer high quality VBR MP3 tracks available to stream immediately for no cost to the listener - again, the quality of these is usually higher than the quality of the same tracks from many music stores. Services like Spotify, now launched in the UK, should be highlighting the need for the industry to step up its game and offer something to the customer which is a true deal-breaker - lossless audio would do that for me. The quality of the audio file, and the assumption of DRM schemes that you will infringe copyright (as opposed to the trust model which has worked for CDs for years) are my main reasons for still not buying digital music.
The fact that the music industry and the incumbent digital music retailers have not already pushed through parallel offerings of the same music in a lossless format to me is nothing more than legalised theft by another name. Lossy files (such as found on iTunes, TuneTribe, Tesco Digital and many other major players) should be priced even cheaper than they are now, particularly if they are DRMed - and the lossless files should be sold at the original price. Why? Well, with lossless audio, if you burn it to CD, you have an exact replica of the original audio, not a poor imitation of the original audio. Even iTunes Plus is an awful bitrate - 256kbps AAC? Not good enough. Apple already have Apple Lossless in their arsenal, but they're not using it - and there's also the popular FLAC, Shorten and Monkey's Audio codecs for lossless music. Sure, the files are larger - but you can burn them to CD to archive them, and encode MP3s, WMA or AAC files for your portable device from the originals after you purchase them. Heck, these days, with the cost of storage going down all the time, it's ridiculous to not have less than 500Gb of storage in your computer. Who cares how big the files are?
In my mind, if I'm paying as much as I would pay for a physical copy of the album, I want to get exactly what I would get sound quality-wise as if I was buying the original CD. Lossless digital files allow me to at least burn them to a CDR and enjoy the music at the same quality as if I was listening to a store-bought CD; as more and more people get familiar with the poor quality of downloaded music, they are beginning to realise that there is a big gap in quality between digital downloads and the same tracks on CDs.
With digital distribution, the costs to labels and distributors are far lower, so where are the profit margins being eaten up? I still believe an album purchased in digital format should cost far less than it currently does. Some in the industry would then argue that by pricing music any lower than it currently is, it devalues the creative output of artists to the point where it effectively becomes little more than a commodity. I would counter that for years, the music industry itself has itself done just that to music without any help from us - just look at the output of the major labels; there is the occasional gem but most of it is repetitive drivel which quickly gets forgotten about.
To sum up, do I think the price of £4 for U2's latest album in digital format is a fair and accurate price for the actual value of what you're getting? Yes, yes I do. However, the costs that the label and the retailer currently have to either pay or absorb (resulting in them selling at a loss) are still far too high. The structure of royalties and compensation for digital sales needs to drastically change before any real progress is made in digital retail - and while this is waiting to happen, people will continue to download music from the web in much higher quality without paying for it at all. Once the happy medium is found, most people will move away from buying CDs altogether - and there will be more profits for everybody. It feels to me like all the major labels are waiting for somebody else to make the bold move and give it a go - and in that kind of Catch 22 situation, we are never going to make any progress.
Will people disagree with what I've said here? I'm sure some will. I am approaching this from the perspective of a consumer who still feels like they're not getting their money's worth, not from the stance of someone working in the music industry trying to earn a crust. (It is not the framework of label + artist which is faulty, the entire system is outdated and needs a rapid kick up the backside to get it updated for the 21st century.)
Final Thoughts
The irony of all this is that if the U2 album was offered in lossless format for 99p a track, you would actually be getting your money's worth because once you have that lossless audio you effectively have your own copy of the original audio CD. The distribution and production costs are far less for everybody involved - so there's still savings to be had. You are also effectively future-proofed as a customer; when a newer audio format becomes the most popular one out there, you can just reencode your audio into that format without having to pay for it all over again. Everybody who has their music collection on CDs already does this, but everybody who buys from locked in platforms like iTunes is effectively screwed. As an insightful person wrote, quite pertinently;
If a digital music store doesn't give you a lossless copy, then it should provide you the ability to upgrade to a higher quality lossy format at any time.... And I could not agree more.
The alternative is that they haven't sold you right to listen to the music; just a scratched version thereof.
I hope this article has given you something to think about, and has maybe even persuaded you to reconsider your stance towards digital music and CD albums. I will keep on buying CDs (and vinyl) in shops until the day lossless audio is available to buy for an equivalent price in the format of my choice. What I really want to know is why labels and stores have been dragging their feet for such a long time about this - and why people are still tolerating this inadequate level of quality from digital music retailers. We're in 2009, not 1999.
In the meantime, there's just one thing I encourage everybody to do: demand lossless music from your music label or retailer! Only by asking these questions again and again and raising awareness of this whole issue will we as customers get what we want (and don't forget, the customer is always right). The music industry should be beholden to its customers, rather than the other way round - and it's about time we force the industry to rethink some of the rules to ensure we continue to get a fair deal. After all, when nobody pays for music...
The music industry's still tearing itself apart - no need to help, just sit back and wait for the fireworks
0 comments at Friday, May 02, 2008Little by little, the music industry is tearing itself apart. Be it uncertainty, ignorance or unwillingness to accept the inevitable, we may never know (but I have a good idea). Not even a week ago, the RIAA announced that CD shipments are down 17.5% but digital is now 23% of total revenue. Metallica, always late to jump on the bandwagon, are also apparently mooting a Radiohead-style DIY-price-it-yourself release - after Radiohead have announced that their release was most likely a one-off (one thing it didn't do was make them money!)
And, in the same breath We7 finally gets a fuller-scale launch, with the licencing of SonyBMG's content to bolster its indie label content (with more from the other labels on the way apparently). Wake me up when the paradigm changes, because I gave we7 a spin (with some out-of-copyright material) and to be honest I was disgusted by the way the whole concept of forced 10 second preroll advertising on the start of EVERY track devalues the music.
The industry is always harping on about how digital downloads and rampant unlicenced P2P distribution is devalueing and commoditising music to the extent where people don't care about it - but when you have major launches of new web sites like We7 (famously backed by Peter Gabriel!) whose core revenue model revolves around commoditising music by placing adverts before the start of each track, what do they bloody expect? It ruins the listening experience because the technology hasn't yet caught up with the concept, and it's a stupid idea to try and roll an idea like We7 out now when they can only offer a "bodged" end product. I saw an email containing details of revenues to labels for putting their catalogue onto We7 - it wasn't even guaranteed revenue but PROJECTED revenue! And even then, it was an absolute pittance.
I have my own ideas for how to save the future of the music industry, and while they are a little "out there", I have a few good ideas cooking gently on the back burner and they do in places overlap with the shared goals of Michael Robertson. (If you used MP3.com, and particularly my.MP3.com, that was his project.) Unfortunately, Michael's currently being sued AGAIN by EMI for his latest innovation, the Oboe locker which ties in with his (legal) web site MP3Tunes.com. Another classic case of litigation in place of innovation - especially poignant given last month's ruling in the US by a federal judge against the music industry, which shatters one of the key arguments in many of the RIAA's legal cases against individuals accused of illegal filesharing. You can come to your own opinions about that (I'm sure of mine!)
We live in interesting times... Turmoil is still rife; the industry itself predicts that 2012 will be the year when digital revenue overtakes physicals - but I severely doubt the sales channels will even vaguely resemble the form they currently take. Sales platforms like iTunes are nothing more than a flash in the pan (and won't all those iTunes fans be crying into their proprietary players when they buy a different branded DAP and find they can't put their M4P AAC files onto it?!)
Tags: EMI, future, futureproof, itu, michael robertson, mp3, mp3tunes, music industry, RIAA, think outside the box
The truth about digital distribution, from a nine year old; UK HD woes; ITU gets a refresh
0 comments at Saturday, April 05, 2008We thought we could make money on the Internet, but while the Internet is new and exciting for creative people, it hasn't matured as a distribution mechanism to the extent that lets you trade real and immediate opportunities of income for the promise of online revenue. It will be a few years before digital distribution of media on the Internet can be monetised to an extent that necessitates content producers to forego their fair value in more traditional media.So, thought for the day: If a fictional nine year old can explain, in a nutshell, why the Internet doesn't work as a distribution mechanism, why can't the music and movie industries seem to understand that we're still only really playing in the sandpit when it comes to legal digital content? Once the traditional industry heavyweights let the technology organically progress and develop into a ubiquitous distribution channel, letting things like broadband availability and speed, format support and hardware plateau, then they can monetise it. No sooner. We'll look back in five/ten years and see how iTunes was nothing more than a brief (and well-marketed) flash in the pan.
-- Kyle Broflovski to Stan Marsh, Canada On Strike
Moving on now - well, hasn't this past week been eyebrow-raising? MySpace officially announcing their (expected) music offering, with three of the four majors on board and the fourth expected to join suit shortly. A hooray! for DRMless downloads, but a booooo! for going with MP3. Another hooray! for (like Amazon) forcing the music labels' hand though on the DRM issue, the fight between AmazonMP3 and MySpace Music is going to a good one if they both continue apace. Though, all that aside, when you have some record labels forging ahead of the curve and going / already offering FLAC or WAV lossless audio for only a little more than MP3s, it makes you wonder why we're still paying so much for digital music - and we're putting up with it!
I know a little about this: for the past nine months I've been on work placement at a small indie label. Our primary revenue stream is iTunes thanks to our 30-year back catalogue, but we still get a pittance in terms of money we actually see from sales. People would be surprised if they found out how little we get from each sale. Only the dominant vendor is the real winner in any online distribution scenario, as they have little overheads, instant content for monetisation, and in this case iTunes also has the closed - and somewhat captive - userbase (for the moment).
TheNextWeb 2008 looked like a big success - a shame the web streaming completely gave up when Diggnation was being filmed. Still, we had a Dutchman telling post-watershed jokes on a live webstream at 5pm, Jim Louderback (bless him) not dropping or breaking something on-stage for once (watch near enough any DL.TV episode he's featured in to see what I mean). And if that wasn't enough, Kevin Rose and Alex Albrecht turned up half an hour late, got ludicrously drunk on stage, were accosted at various points by a kilt-adorned Scotsman and a cheeky PR guy - and to top it off, there was a girl wearing a moustache. I also didn't have to pay $1,000 to watch the live stream. That, and no cost of plane ticket and accommodation to get there... I class that as a win.
In the UK, Ofcom announced their decision and their initial roadmap for digital terrestrial TV's migration to HD [free registration required], and not everybody's happy with them... likewise, the Freeview Consortium's relative inaction (or inability) to wrangle a good solution for the future of digital terrestrial broadcasts, combined with their apparent hatred for good programming and worthwhile use of the available spectrum has irked quite a few people (myself included). My housemate even wrote an open letter to them.
Oh, and in other news, I'm putting together a brand new design for ITU. The current look (Glossy Blue by Nick La, found via BlogCrowds) worked well as a placeholder while I gathered my ideas together, but I hate basing sites on templates (however good they are)... Any designer will know what I mean when I say "It just doesn't feel 'mine' 'til I've done the design." (A poet and I don't know-et.)
Until next time, stay classy.
Tags: content - there's content everywhere, digital distribution, digital rights, drm, dtt, dtv, flac, freeview, high definition, itu, mp3, myspace, news, ofcom
